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	<title>Comments on: Battle Memories</title>
	<link>http://mother3.fobby.net/2008/01/14/battle-memories/</link>
	<description>1 + 1 = 3</description>
	<pubDate>Sat, 10 Jan 2009 00:41:05 +0000</pubDate>
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		<title>By: ParodyKnaveBob</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3451</link>
		<dc:creator>ParodyKnaveBob</dc:creator>
		<pubDate>Fri, 25 Jan 2008 02:11:48 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3451</guid>
		<description>Hey, Mr. Mato, you're welcome on the "t" -- and thanks for the font graphics -- any chance you could give the 16x16 (and even the temporary 10x10 maybe) for easier comparison? I'll d/l and look it over at home if ya do.

But the real reason I'm posting in *this* outdated post is for the snake. Take your pick,

"Hardly Biting Snake"

"HARDly Biting Snake"

"HARDLY Biting Snake"

This pun especially assumes that the snake doesn't bite all that often necessarily, but when it does, watch out! Since I haven't played the game and am avoiding spoilers, I don't know, but there's my suggestion. Nineteen characters long, twenty with a terminating string if needed.

possible abbr. name:
"Hardly Bit. Sn."

full description:
"The snake that REALLY bites when it bites--and doesn't when it doesn't. [blah blah blah]"

Hm? Hm? $:^ ]</description>
		<content:encoded><![CDATA[<p>Hey, Mr. Mato, you&#8217;re welcome on the &#8220;t&#8221; &#8212; and thanks for the font graphics &#8212; any chance you could give the 16&#215;16 (and even the temporary 10&#215;10 maybe) for easier comparison? I&#8217;ll d/l and look it over at home if ya do.</p>
<p>But the real reason I&#8217;m posting in *this* outdated post is for the snake. Take your pick,</p>
<p>&#8220;Hardly Biting Snake&#8221;</p>
<p>&#8220;HARDly Biting Snake&#8221;</p>
<p>&#8220;HARDLY Biting Snake&#8221;</p>
<p>This pun especially assumes that the snake doesn&#8217;t bite all that often necessarily, but when it does, watch out! Since I haven&#8217;t played the game and am avoiding spoilers, I don&#8217;t know, but there&#8217;s my suggestion. Nineteen characters long, twenty with a terminating string if needed.</p>
<p>possible abbr. name:<br />
&#8220;Hardly Bit. Sn.&#8221;</p>
<p>full description:<br />
&#8220;The snake that REALLY bites when it bites&#8211;and doesn&#8217;t when it doesn&#8217;t. [blah blah blah]&#8221;</p>
<p>Hm? Hm? $:^ ]</p>
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		<title>By: ArashiSai</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3401</link>
		<dc:creator>ArashiSai</dc:creator>
		<pubDate>Mon, 21 Jan 2008 20:41:55 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3401</guid>
		<description>Super Smash Bros. Brawl calls it a " rope snake"</description>
		<content:encoded><![CDATA[<p>Super Smash Bros. Brawl calls it a &#8221; rope snake&#8221;</p>
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		<title>By: nmccoy</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3216</link>
		<dc:creator>nmccoy</dc:creator>
		<pubDate>Fri, 18 Jan 2008 10:15:24 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3216</guid>
		<description>Serious Snake is good. Perhaps even Seriously Snake.</description>
		<content:encoded><![CDATA[<p>Serious Snake is good. Perhaps even Seriously Snake.</p>
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		<title>By: kernelPANIC</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3142</link>
		<dc:creator>kernelPANIC</dc:creator>
		<pubDate>Wed, 16 Jan 2008 20:53:51 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3142</guid>
		<description>98 comments in 2 days?
Not bad, not bad at all.

As usual, you guys are still doing a fantastic job. (Am I the only one who is going to miss this updates once the translation patch is available? It sure is a lot of fun reading this blog. BEST BLOG EVER!).</description>
		<content:encoded><![CDATA[<p>98 comments in 2 days?<br />
Not bad, not bad at all.</p>
<p>As usual, you guys are still doing a fantastic job. (Am I the only one who is going to miss this updates once the translation patch is available? It sure is a lot of fun reading this blog. BEST BLOG EVER!).</p>
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		<title>By: Grant</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3141</link>
		<dc:creator>Grant</dc:creator>
		<pubDate>Wed, 16 Jan 2008 20:38:18 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3141</guid>
		<description>All or nothing Snake?</description>
		<content:encoded><![CDATA[<p>All or nothing Snake?</p>
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		<title>By: Z. Mortimer</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3136</link>
		<dc:creator>Z. Mortimer</dc:creator>
		<pubDate>Wed, 16 Jan 2008 20:00:44 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3136</guid>
		<description>I still stand by Fickle Snake

But I will also recommend some of the others, or synonyms for Snake (i.e.:  Fickle Viper, Fickle Slitherer, etc.)</description>
		<content:encoded><![CDATA[<p>I still stand by Fickle Snake</p>
<p>But I will also recommend some of the others, or synonyms for Snake (i.e.:  Fickle Viper, Fickle Slitherer, etc.)</p>
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		<title>By: Mato</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3123</link>
		<dc:creator>Mato</dc:creator>
		<pubDate>Wed, 16 Jan 2008 17:51:46 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3123</guid>
		<description>kalbtrombone: That's a possibility, but it'd be a lot of work to get the #s to appear there, and the text on the right is already limited (and is sprite text), and I'd prefer to use all that space for descriptions, which are already going to be tough to fully include there as it is.

David: I'm not sure what you mean. If you're talking about the previous 8x8 font, that's the 8x8 font that was originally in the MOTHER 3 ROM.

Stephen: That would require INSANE amounts of hacking and reprogramming. It's a neat idea, but I don't think even Nintendo would've tried to attempt that, and they'd have the source code :P

jack: That would be a ton of work, too.

pauyasfyla: Console/handheld games don't use Truetype fonts or any kind of fonts that personal computers do, it's just static data with no way to automatically enlarge or ensmallen. We *could* draw the font to be a little smaller, but it'd only save a few pixels in the long run, and we'd still have the same problems fitting stuff in the space allotted. Plus it'd make things look ugly and harder to read on actual GBAs/DSs.

Thug Life: word.

kalbtrombone: See the &lt;a href="http://mother3.fobby.net/faqs/" rel="nofollow"&gt;FAQ page&lt;/a&gt;.

The King and Queen of Cheese: Yeah, it's a bunch of BS. It took me a month and a half doing it in my spare time. A Nintendo employee being PAID to translate it full-time would've taken even less time, I'm sure. It's not any different than your regular RPG script these days.

A Fan: No, the programming wouldn't have taken long, they got people working for them who do ONLY that kind of stuff. The amount of stuff we've hacked isn't that much at all, to be honest, and it's already come a really long way. Also, the snake is just a normal, early enemy, it's not like the Rowdy Mouse. It can poison you sometimes, but that's it really.

Failedlegend: The "use an extra line" thing isn't really an option, and it'd take extra work. Plus we already got the abbreviations hack working anyway :P

Everyone else: Thanks for the suggestions! Feel free to keep posting them in this post if you want. As you can see, sometimes naming can be tough ;) After some of these suggestinos, the name "Chompers the Snake" sounds like a funny nickname ala "Smokey the Crow", but I don't think it'd be a very good in-game name :P If it helps any, maybe try other words that means "snake" or words that are types of snakes?</description>
		<content:encoded><![CDATA[<p>kalbtrombone: That&#8217;s a possibility, but it&#8217;d be a lot of work to get the #s to appear there, and the text on the right is already limited (and is sprite text), and I&#8217;d prefer to use all that space for descriptions, which are already going to be tough to fully include there as it is.</p>
<p>David: I&#8217;m not sure what you mean. If you&#8217;re talking about the previous 8&#215;8 font, that&#8217;s the 8&#215;8 font that was originally in the MOTHER 3 ROM.</p>
<p>Stephen: That would require INSANE amounts of hacking and reprogramming. It&#8217;s a neat idea, but I don&#8217;t think even Nintendo would&#8217;ve tried to attempt that, and they&#8217;d have the source code <img src='http://mother3.fobby.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>jack: That would be a ton of work, too.</p>
<p>pauyasfyla: Console/handheld games don&#8217;t use Truetype fonts or any kind of fonts that personal computers do, it&#8217;s just static data with no way to automatically enlarge or ensmallen. We *could* draw the font to be a little smaller, but it&#8217;d only save a few pixels in the long run, and we&#8217;d still have the same problems fitting stuff in the space allotted. Plus it&#8217;d make things look ugly and harder to read on actual GBAs/DSs.</p>
<p>Thug Life: word.</p>
<p>kalbtrombone: See the <a href="http://mother3.fobby.net/faqs/" rel="nofollow">FAQ page</a>.</p>
<p>The King and Queen of Cheese: Yeah, it&#8217;s a bunch of BS. It took me a month and a half doing it in my spare time. A Nintendo employee being PAID to translate it full-time would&#8217;ve taken even less time, I&#8217;m sure. It&#8217;s not any different than your regular RPG script these days.</p>
<p>A Fan: No, the programming wouldn&#8217;t have taken long, they got people working for them who do ONLY that kind of stuff. The amount of stuff we&#8217;ve hacked isn&#8217;t that much at all, to be honest, and it&#8217;s already come a really long way. Also, the snake is just a normal, early enemy, it&#8217;s not like the Rowdy Mouse. It can poison you sometimes, but that&#8217;s it really.</p>
<p>Failedlegend: The &#8220;use an extra line&#8221; thing isn&#8217;t really an option, and it&#8217;d take extra work. Plus we already got the abbreviations hack working anyway <img src='http://mother3.fobby.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Everyone else: Thanks for the suggestions! Feel free to keep posting them in this post if you want. As you can see, sometimes naming can be tough <img src='http://mother3.fobby.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> After some of these suggestinos, the name &#8220;Chompers the Snake&#8221; sounds like a funny nickname ala &#8220;Smokey the Crow&#8221;, but I don&#8217;t think it&#8217;d be a very good in-game name <img src='http://mother3.fobby.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> If it helps any, maybe try other words that means &#8220;snake&#8221; or words that are types of snakes?</p>
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		<title>By: Failedlegend</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3119</link>
		<dc:creator>Failedlegend</dc:creator>
		<pubDate>Wed, 16 Jan 2008 17:13:25 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3119</guid>
		<description>uh hey Damien if you read up a bit Mato ASKED for suggestions besides everyones just trying to help,most of em' (including me) dont know much,if anything about programming and I don't think it bothers Mato..like that "t" thing that helped him out...maybe some of the other ideas people are posting here will help..if not who cares?..so unless you got something productive to say like maybe a name suggestion for the snake don't post k :)</description>
		<content:encoded><![CDATA[<p>uh hey Damien if you read up a bit Mato ASKED for suggestions besides everyones just trying to help,most of em&#8217; (including me) dont know much,if anything about programming and I don&#8217;t think it bothers Mato..like that &#8220;t&#8221; thing that helped him out&#8230;maybe some of the other ideas people are posting here will help..if not who cares?..so unless you got something productive to say like maybe a name suggestion for the snake don&#8217;t post k <img src='http://mother3.fobby.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: A Fan</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3118</link>
		<dc:creator>A Fan</dc:creator>
		<pubDate>Wed, 16 Jan 2008 17:08:43 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3118</guid>
		<description>The more I think about the description, I have to believe that it's one of those enemies with a high critical hit rate, but also a high miss chance.

Vorpal Snake or something like that might work, but I still have to go with Hard Bitin' Snake, just because it feels more Earthbound-ish.</description>
		<content:encoded><![CDATA[<p>The more I think about the description, I have to believe that it&#8217;s one of those enemies with a high critical hit rate, but also a high miss chance.</p>
<p>Vorpal Snake or something like that might work, but I still have to go with Hard Bitin&#8217; Snake, just because it feels more Earthbound-ish.</p>
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		<title>By: DamienDiablos</title>
		<link>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3117</link>
		<dc:creator>DamienDiablos</dc:creator>
		<pubDate>Wed, 16 Jan 2008 16:51:16 +0000</pubDate>
		<guid>http://mother3.fobby.net/2008/01/14/battle-memories/#comment-3117</guid>
		<description>Other people have said it before, but...

Tomato's a professional translator.

Let's trust his judgment about these kinds of things.</description>
		<content:encoded><![CDATA[<p>Other people have said it before, but&#8230;</p>
<p>Tomato&#8217;s a professional translator.</p>
<p>Let&#8217;s trust his judgment about these kinds of things.</p>
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